Bryan is currently working as a Senior Character Artist at Sony Santa Monica. Previously he worked at Naughty Dog where he contributed to Uncharted 2 and Uncharted 3. He also works as a freelance Character Designer and Sculptor. Some of his clients include, The Aaron Sims Company, Gentle Giant Studios, Electric Tiki, and Masked Avenger Studios.
His work has been featured in Famous Monsters of Filmland, Imagine FX, 3D Artist, and 3D World.
Bryan is also a beta tester for Pixologic and presented at Siggraph 2011 demonstrating Zbrush. Bryan has taught classes and workshops at The Concept Design Academy, Gnomon School of Visual Effects, and Art Center College of Design.
Prior to 2008, he worked at Lone Wolf FX as a special Make-up Effects Artist. His duties consisted of character and creature design, sculpting, painting, and molding/casting.
3D Creature Sculpting
**Did you miss the free webinar Bryan gave to talk about the course and answer questions? Here is a link to the recording.** Sony Santa Monica's Bryan Wynia will take you through the full 3D character and creature development process, helping you create, refine, sculpt, paint and render until you have not one but two fully crafted maquettes for your portfolio - one bust and one completely fully-bodied. Bryan's experience creating characters for both games and film is an invaluable asset to this workshop, as his ability to relate ...
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