Simon Scales is a freelance video game concept artist and matte painter based in Australia. He is also the owner/instructor at the Concept Design Workshop.
Prior to working in video games Simon worked as a children's book illustrator for 10 years and is represented internationally by his agent Shannon Associates. In 2008 Simon attended the Concept Design Academy in Pasadena, California where he learnt from some of the best concept artists in the industry.
Since 2008 Simon has provided key concept art and matte-paintings for LEGO, also on the game DeBlob 2: The Underground for THQ and freelance concept art for numerous video game companies and publishers.
When not freelancing at all hours of the day, Simon is running Concept Design Workshop (CDW). Earlier this year, Simon devised CDW to provide another platform of learning for professionals and students in the concept art, matte painting, illustration. VFX and design industries. The live workshop environment has been hugely successful
Environment Design for Games
Video game environment designer, LEGO concept artist and matte painter Simon Scales takes you through the art of creating polished, game-ready environments in this 8 week online digital art training workshop. Simon will start with the basics - setting up an effective workspace to create a professional workflow. He'll then move into idea and reference gathering, and how to quickly generate interesting compositions that form the basis of worlds. You'll look at how to create custom shapes and brushes that can help speed up the painti...
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