Josh is a freelance character artist, modeler, designer currently working with Marvel on Iron Man 3. Previously he has worked at Naughty Dog where he worked on Uncharted 3: Drake’s Deception as a character artist. As well as working at Legacy Effects working on movies such as The Avengers, Total Recall, The Amazing Spiderman, and Real Steel.
In 2008 Josh moved from Colorado to Los Angeles to continue his education at Gnomon School of Visual Effects. Immediately after graduation, Josh started working at Legacy Effects on Real Steel create robots for the film. Since then he has made many robots and characters for film, games, and collectibles.
Hard Surface Character Modelling
Did you miss the free webinar with Josh? Here's the link to the recording : http://ballistic.adobeconnect.com/p2j4rs6cyd2/ Robots, mechs and sci-fi suits of armour. These each provide their own unique challenges and are quite different, but they all share something in common. They are characters. Characters are not cars, props, or buildings and require a different type of attention and focus. However, they do share a lot of things in common with cars, weapons, and props and can become a balancing act to create an appeal...
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