Santa Monica Studio Character Artist Katon Callaway has been working as a character artist and modeller for eight years. After he Graduated from Pikes Peak Community College (with his associates in arts) in Colorado Springs, Katon worked as an intern at animation studio where he realized he could combine his two loves; art and video games.
Working in the video game industry since 2004, Katon has had the opportunity to work on many games such as 50 Cent: Bullet Proof, True Crime Streets of New York, Spiderman 3, and most recently God of War III where he is featured in the creature modeling video offer for pre-orders of The Art of God of War III. In these videos, Katon demonstrates how he modeled Cerberus (the three-headed dog), and Hephaestus using Pixologic ZBrush in over 30 minutes of detailed video walkthroughs.
Through out the God Of War III production, Katon played an elemental part in taking the franchise to the next generation of consoles. His involvement in the project from preproduction to final, allowed Katon to experience first hand the rapid advancement of new technology and helped set the benchmark and standard for all characters in the game. His mentoring of artists to raise the production standard is clearly seen by the end product.
Katon believes in continuous improvement and learning and continues to hone his skills outside of work by taking Sculpting and Drawing at LA Academy of Figurative Art.
Katon is currently hard at work as a Senior Character Artist inside Sony Santa Monica on their next unannounced project.
High-end Fantasy Game Art Creation
*** FINAL RUN ***** Katon is working on bringing us a new workshop later in 2013, so this is the LAST TIME we're running his incredibly popular Game Art Creation workshop. Don't miss this last chance. This class includes live weekly webinars with Katon where he gives demos and offers feedback. These sessions are recorded for those who can't make it. Games look amazing these days, and trying to create all the necessary assets at such a high standard can seem overwhelming. Often, we have a vision that we want to see come to li...
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