Anthony Romrell currently works as an Assistant Professor of Animation at Utah Valley University. He has been pivotal in revamping the curriculum in the areas of Animation and Gaming. Current students are working on short films, rich inactive games, and visual effects. He also runs a small game development and entertainment company Artisan Dream.
Mentored by DC and Marvel artist Sal Velluto, Anthony attended Utah State University where he studied Graphic Design, and Animation, receiving his BS and MFA.
Anthony has since worked for Major clients such as Intel and Microsoft. He also worked on major video games such as Jet Moto, Alvin and the Chipmunks, the Tale of Despereaux, Major League Eating.
Building great 2D Games with Unity3D and AfterEffects
Mobile and online gaming has exploded over the last few years. There has never been a better time to take advantage of the great tools now available to create your own gaming IP. Anthony Romrell shows you how in his new CGWorkshop. He says, "Unity 3D is an amazing Game Engine — and now it’s even better with the integration of builtin 2D graphics. You can even make it more amazing by learning how to tie in great 2D rendering and FX from Adobe After Effects. In this class you will learn the fundamentals of two great packages t...
Starts / Ends
24th Mar 2014 - 19th May 2014
Introduction to Scripting in Unity for Artists
Have you been in the animation and game industry for creating assets for a while, and have been contemplating learning to script? Or are you interested in a career in game design, and want to kickstart your knowledge of basic scripting language? Well, this is your doorway into scripting! In this introductory course, you will learn the fundamentals of scripting in c# the Unity3D Game Engine. You will learn how scripts work, basic language syntax, and fundamentals that are a part of most languages that will give you a starting po...
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