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LEARN FROM THE BEST THERE IS!

CGWorkshop Instructors are the best in the business. They've worked on high-profile games and films, and can give you the skills to make an impact in the world of CG. Each CGWorkshop gives you a planned schedule of projects to complete, and the opportunity to get personal time with the instructor within your classroom.

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Barry Gelderblom
Look development and Image based Lighting Fundamentals with Noah Vice

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Matthew Rodgers
Photoreal Matte Painting Part 1 with David Luong

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Maxime Cyr
Photoreal Matte Painting Part 1 with David Luong

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Alexander Isaksson
Photoreal Matte Painting Part 1 with David Luong

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Steve Horsfall
Photoreal Matte Painting Part 1 with David Luong

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Jonathan Lam
Photoreal Matte Painting Part 1 with David Luong

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Derek Jackson
Photoreal Matte Painting Part 1 with David Luong

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Shane Marks
3D Environment Creation with Paul McWilliams

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Pedro Cabeleira
Rapid Character Development for Online games with John DeRiggi

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Phil Bartoszewicz - www.no6.com
3D Environment Creation with Paul McWilliams

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Darren Williams
Creating and Styling CG hair with Becca Baldwin

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Kevin Luo
Creating and Styling CG hair with Becca Baldwin

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Max Obstbaum
Absolute Beginners with Anne Pogoda

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Giulia Costanzo
Absolute Beginners with Anne Pogoda

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Marcelo Prado
High-End Fantasy Game Art Creation with Katon Callaway

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Brandon Reimchen
Environment Design For Games with Simon Scales

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Stephen Macfarlane
Environment Design For Games with Simon Scales

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Julian Lancaster
CGWorkshop: Environment Design For Games with Simon Scales

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Peter Fiala
CGWorkshop: 3D Environment Design with Paul McWilliams

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Tihomir Dimitrov
CGWorkshop: 3D Creature Sculpting with Bryan Wynia

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Magid Hoff
CGWorkshop: 3D Creature Sculpting with Bryan Wynia

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Franco De Rosa & Martin Punchev
CGWorkshop: Concept Sculpting and Maquettes with Bryan Wynia

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Ruth Marco & Jonathan Kuo
CGWorkshop: Digital Painting - Finishing Touches with Don Seegmiller

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Mike Ulloa
CGWorkshop: High-End Fantasy Game Art Creation with Katon Callaway.

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Jimmy Brunet
CGWorkshop: Matte Painting with David Luong

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David Demaret
CGWorkshop: Becoming a Better Artist with Rob Chang

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Nele Klumpe
CGWorkshop: Becoming a Better Artist with Rob Chang

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Del Melchionda
CGWorkshop: Becoming a Better Artist with Rob Chang

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Mauro D'Elia Matheus
CGWorkshop: Concept Sculpting and Maquettes with Bryan Wynia

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Kamil Durzynski
Environment Design For Games with Simon Scales

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Massimo Porcella
Environment Design For Games with Simon Scales


KEY CGWORKSHOP STAFF

  • Kirsty Parkin

    Kirsty Parkin

    Workshops Manager
    Kirsty Parkin has spent most of her career managing freelance artists, designers and writers. She has a post-graduate degree in education, and a passion for gaming.

  • Kirsty Parkin

    Peter Madida

    Workshops Support
    Peter is a third year software development student and has been scrawling about in Photoshop since Windows 3.1. Peter provides technical support for students and instructors on CGWorkshops.




OUR INSTRUCTORS

  • Spencer Lueders

    Spencer Lueders

    Spencer Lueders is currently a Senior FX Technical Director at Sony Imageworks.  Prior to this, Spencer worked as a Senior FX Tec...

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  • Boaz Livny

    Boaz Livny

    Boaz Livny is a CG and VFX artist, Technical Director and author of mental ray for Maya, 3ds max, and XSI: A 3D Artist’s Guide t...

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  • Sunil Pant

    Sunil Pant

    Sunil is a Designer and a 3D sketch artist and has been working in the motion picture and video game industry for over 8 years. H...

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  • Justin Holt

    Justin Holt

    Currently Justin is the lead texture painter at Image Engine Design Inc. in Vancouver BC working on Neill Blomkamp's highly antic...

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  • Francis L Camacho

    Francis L Camacho

    Francis L. Camacho is a freelance Matchmove/Tracking td based in LA and has worked  feature films including “Prometheus”, “...

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  • Ruth Daly

    Ruth Daly

    Ruth is a 17 year veteran of Feature Animation and VFX with numerous screen credits and a wide range of both traditional and CG ex...

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  • Mauro Giacomazzo

    Mauro Giacomazzo

    Mauro has over 6 years experience in games, kinematics, vfx and feature movies. His credits include Clash of the Titans,

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  • Paul McWilliams

    Paul McWilliams

    Paul McWilliams has worked in Visual Effects for 6 years. He originally did a Computer Science degree at University of Kent, Engla...

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  • John DeRiggi

    John DeRiggi

    John has worked in the game industry for 7 years as the lead character artist for Schell Games, led by veteran game designer, Jess...

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  • Katon Callaway

    Katon Callaway

    Working in the video game industry since 2004, Katon has worked on many games such as 50 Cent: Bullet Proof, True Crime Streets o...

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  • Raffaele Fragapane

    Raffaele Fragapane

    Raffaele is a Technical Director with 16 years experience who's spent most of his time in service working on characters and pipeli...

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  • Steve Wright

    Steve Wright

    Steve is a 20 year visual effects compositing veteran with  film credits in over 70 feature films such as Shutter Island, Night...

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  • Bryan Wynia

    Bryan Wynia

    Bryan is currently working as a Senior Character Artist at Sony Santa Monica. Previously he worked at Naughty Dog where he contri...

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  • Jonathan Rush

    Jonathan Rush

    Jon is currently Lead Character Artist at Battlecry Studios (Bethesda Softworks) following working for four years at EA Bioware, ...

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  • David Luong

    David Luong

    David is currently working for Blizzard Entertainment as a cinematic artist and finisher. Some of David’s credits include Star...

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  • Michele Bousquet

    Michele Bousquet

    Michele is an award-winning animator, writer, and teacher. She has written more than 20 books on computer graphics including How t...

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  • Kyle Kenworthy

    Kyle Kenworthy

    Kyle Kenworthy has been an animator in the industry for 7 years. He currently works at Schell Games in Pittsburgh PA. He has work...

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  • Don Seegmiller

    Don Seegmiller

    Don Seegmiller has been painting professionally for over 25 years with his work featured in the Painter 6, 7, 8, and IX Wow Books...

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  • Kemp Remillard

    Kemp Remillard

    Kemp is a Senior Concept Artist with Massive Black in San Francisco. Kemp has worked with such clients as Nintendo, Sega, Sony, EA...

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  • Robert Chang

    Robert Chang

    Robert "Lunatique" Chang is an artist, writer / director, composer / songwriter, and photographer whose work has been featured in...

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  • Young Choi

    Young Choi

    Young Choi has been working in the game industry for over nine years. He is currently working as a Senior Character Artist at Son...

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  • David Baldwin

    David Baldwin

    David has most recently helped to create environments for the award winning games Uncharted 2 and 3, as well as The Last Of Us. H...

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  • Robby Thomas

    Robby Thomas

    Robby Thomas is currently employed at Digital Domain as a Houdini TD, where he has worked on projects such as Thor, Tron: Legacy, ...

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  • Leigh van der Byl

    Leigh van der Byl

    Leigh has spent the last 12 years working in visual effects studios around the globe, initially in a generalist role but soon afte...

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  • Anne Pogoda

    Anne Pogoda

    Anne Pogoda is a lecturer at a local art academy specialising in digital illustration and character design. She also works in the ...

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  • Tim Mcburnie

    Tim Mcburnie

    As a freelance artist Tim has done illustration and concept design for video-games and animation with clients such as Blizzard Ent...

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  • Karl Stiefvater

    Karl Stiefvater

    Karl Stiefvater is a visual effects artist with over 20 years experience in the field of computer graphics.  He has worked on gam...

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  • Becca Baldwin

    Becca Baldwin

    Becca works at Blizzard Entertainment's Cinematics department as a Cloth/Hair TD. She has been able to work on hair and cloth sim...

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  • Malcolm Thomas - Gustave

    Malcolm Thomas - Gustave

    Malcolm Thomas-Gustave has worked for Blur, Sony Imageworks, Weta Digital and LucasFilm Singapore.

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  • Simon Scales

    Simon Scales

    Simon Scales is a freelance video game concept artist and matte painter based in Australia. He is also the owner/instructor at the...

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  • Ara Kermanikian

    Ara Kermanikian

    Ara Kermanikian is a concept designer with a focus on futuristic character, creature, vehicle, and set design.

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  • Noah Vice

    Noah Vice

    Noah Vice is an award winning digital artist and technical director who currently serves as Computer Graphics Supervisor for Evil ...

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  • Nick Deboar

    Nick Deboar

    Nick Deboar has been working in the animation and VFX industry for almost 10 years, specializing in Lighting and Surfacing. After ...

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  • David Alexander

    David Alexander

    David is a VES Award-nominated visual effects artist and supervisor with credits spanning television, commercials, music videos a...

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  • Sze Jones

    Sze Jones

    Sze Jones began her art training at a young age in Hong Kong, at the age five she was enrolled in the Elsa Art House and studied ...

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  • Shaun Friedberg

    Shaun Friedberg

    Shaun Friedberg (Pyrokinesis) is Technical Director at Weta Digital in Wellington New Zealand where he started by working on James...

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The Society

The CGSociety is the most respected and accessible global organization for creative digital artists. The CGS supports artists at every level by offering a range of services to connect, inform, educate and promote digital artists worldwide

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